Move objects attached to a moan channel


M xdist, ydist, speed


Moves all sprites and viewports on a channel by a relative offset of xdist,ydist at a speed of speed pixels per frame. If speed is negative, it is seen as the number of steps to complete the movement in.

For example:

"M 10,10,-10"

Means move 10 pixels right and 10 pixels down in 10 steps.

"M -10,-10,1"

Means move 10 pixels up and 10 pixels left at a speed of 1 pixel per frame.

See also the Move Sprite and Move Viewport commands.

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