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Music not playing correctly
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01-05-2004 23:05

Posted by:
kemalyun

Location:
Frankfurt/Germany

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When I play a music (mp3) in my game, it is played with some breaks in it, for example when executing a "load images" and also during the game itself. How can I make the music play continuosly?

And also: Is there any way to make a short music loop play exactly in the beat, i.e. looped but without any pause between the end and new beginning?

01-06-2004 00:09

Posted by:
Miles

Location:
Australia

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for music looping smoothely, perhaps you should try:

If Music Position = Music Length
Set Music Position 0
End If

Instead of the Music Loop command. I don't know if it would work but it's worth a try.

01-06-2004 23:48

Posted by:
MapMaker

Location:
Edmonton, Alberta (Canada)

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I have had the same problem when playing music in TNT/Heiroglyph that I made in PlayerPro.

TNT seems to be putting a pause in the music after every partition.
Has anyone else run into this problem?

p.s. If you like making music, check out Apple's new garageband.

01-08-2004 17:26

Posted by:
kemalyun

Location:
Frankfurt/Germany

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Still no ...

Still no solution to this problem? Anyone any idea?
(not the looping, but the sudden interruptions in the music while playing are the problem!)

01-09-2004 22:08

Posted by:
buddy

Location:
Champaign, IL

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I have the same problem with PlayerPro-generated files.

I can take a .mod from modarchive.com and it plays fine. If I open it in PlayerPro and just export it out (in any of the formats) it then is choppy or doesn't work right at all in TNTBasic.

Is there something besides PlayerPro I can use on the Mac side to not have this problem?

Does anyone know of a good tracker program for Windows?

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