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unproperly sprite rotation drawing
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08-08-2003 19:28

Posted by:
philipp

Location:
Switzerland

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Hi,
i'm new at TNTBasic (and my English might be terrible...) and here's a suspected bug:
I'm programming a scrolling-game, so I draw all the sprites in a new canvas and do that viewpoint-thing.
The problem is, when I rotate some sprites, the last visible one i've rotated is always very unproperly rendered. But I have also to say (perhaps that causes the problem?), that the sprites dont have a relative hotspot, but an absolute one.
Is it a bug?

Philipp

08-09-2003 14:15

Posted by:
someone

Location:
Quebec ( Canada )

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What do you mean, unproperly rendered?

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