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the resource map of this file is inconsistent with the operation
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06-24-2003 14:55

Posted by:
matteo

Location:
Venice, ITALY!

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My game Radical Rebound is crashing quite often on OS 9. The crazy thing is that the music continues, while nothing else reacts. I'm pretty sure it's a TNT problem since I cannot even interrupt with esc.
By the way in these cases I have to restart.
Now the Radical Rebound Hierogliph file cannot be opened, it says

"the resource map of this file is inconsistent with the operation"

Fortunately I have a backup copy, but I lost 2 days coding. Do you know a way to repair it or at least extract the text?

06-25-2003 23:07

Posted by:
someone

Location:
Quebec ( Canada )

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ResEdit. Open your file in ResEdit. It'll tell you the file is damaged. Click on «repair». (or something like this) and you'll get a correct file ;)

06-26-2003 00:52

Posted by:
matteo

Location:
Venice, ITALY!

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hey, thanks but "the file is damaged beyond repair". Well, not a problem now since I actually caught up rewriting from the backup copy quite fast.

I've learnt to backup often!

Radical Rebound 3 has got to 6000 lines!!!! (old one 2400) It's starting to be heavy to load it all in Hierogliph (300 pages!!!)
Prepare for the Ultimate TNT game...

06-27-2003 09:56

Posted by:
Jason Anderson

Location:
Doylestown, PA

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Ultimate? Will it be different than the previous two? I hate to say it, but I'm not a fan of the gameplay of RR. I like it, but it's not my kind of game. I wanna see something NEW from you. You can obviously program, but you need a new idea. :-)

06-27-2003 13:29

Posted by:
matteo

Location:
Venice, ITALY!

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oh...

Oh... you don't like RR? *commits suicide* ,*gets back from hell*

No, the game is always the same in concept, it's just "more": prettier (street-fighter-like interface with cute characters), has many (20) interesting powerups, has multiplayer. Anyway it's a lot "more": from 2500 to 6000 lines.

You know, it's hard to start something new when you already worked much on something. I'll continue to improve it until I manage to sell it. Then I can start something else ;-). I have ideas for another un-shooter (shooters where your space ship can't shoot), but if you don't like this kind of games... I like them 'cause they're easy to code.

06-27-2003 19:47

Posted by:
eekaydee

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CA, USA

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Yup, real easy...I mean comeon, it only took you 6000 lines!!!!

...how do you do that?? Gaaahh!

06-29-2003 21:49

Posted by:
matteo

Location:
Venice, ITALY!

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6000 lines because there are many things. For difficult I mean things such as complex artificial intelligence where you don't really know where to start from.

06-29-2003 23:18

Posted by:
puffin

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try some 150,000 lines in commercial games.

06-30-2003 21:03

Posted by:
matteo

Location:
Venice, ITALY!

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yeah but every line in TNT basic is equal to 100 lines in C!

06-30-2003 22:43

Posted by:
DanLurie

Location:
Earth>USA>New Jersey>Clifton>My Chair

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>try some 150,000 lines in commercial games.

Maybe for 3d games. I imagine stuff like Sonic or Mario (the 2d ones) probably come in at much less.

07-01-2003 03:52

Posted by:
eekaydee

Location:
CA, USA

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Not only that, but we're all coding by ourselves right? 150,000 is for commercial games made by big, rich software companies with big teams.

07-02-2003 23:37

Posted by:
DanLurie

Location:
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Matteo,

C (by itself) is not that bad/hard a language to learn. The point you start going apesh*t is when you have to learn all the APIs (OpenGL, the Mac Toolbox, etc.)

C++, OTOH, is a more slippery concept.

07-03-2003 00:35

Posted by:
matteo

Location:
Venice, ITALY!

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Hmm... just to tell you my ignorance, I actually don't know what an "API" is. oh, and what does OTOH mean?

07-03-2003 00:49

Posted by:
puffin

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application programming interface

07-03-2003 00:52

Posted by:
puffin

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by the way if you want a cheap way to learn opengl, c++, direct x (probably nobody here), etc. look into the game institute <http://www.gameinstitute.com/gi/>;.

07-03-2003 21:47

Posted by:
DanLurie

Location:
Earth>USA>New Jersey>Clifton>My Chair

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>Hmm... just to tell you my ignorance, I actually don't know what an "API" is. oh, and what does OTOH mean?<

API=Application Programming Interface
OTOH=On The Other Hand

07-04-2003 00:56

Posted by:
puffin

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is there an echo in here?

07-04-2003 00:56

Posted by:
puffin

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is there an echo in here? : >)

07-04-2003 03:22

Posted by:
DanLurie

Location:
Earth>USA>New Jersey>Clifton>My Chair

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NoNoNotheretherethereisn'tisn'tisn't,,,PuffinPuffinPuffin...

07-04-2003 07:57

Posted by:
matteo

Location:
Venice, ITALY!

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we're gettin strange...

NoNoNotheretherethereisn'tisn'tisn't,,,PuffinPuffinPuffin...

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