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Tile Collision
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11-02-2002 23:20

Posted by:
GreySnake59

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I posted this on the TNT Central forums but I don't have patience for someone to check it, I need the answer.

How can I do map tile collision?

I have a sprite number 0 and I want an easy way to know when it collides with a map tile 0.

Please answer.

11-03-2002 13:54

Posted by:
Mathew

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Hi, you must use map tile.

for example:

tile=map tile (X/25,Y/25,0)

here, 25 is the tile size. If you want perfect collision with a sprite, you must check for the tile at different places on the sprite.

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