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Character Dialog
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01-27-2002 01:46

Posted by:
Jon

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Is there a way to easily store/retrieve dialog for RPG games? I don't wan't to have to have it IN the program... especially if I translate to other languages.

Can you use OS X's language abilities to have a game load different dialog depeding on a users language prefs?

01-27-2002 09:09

Posted by:
Jason Anderson

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The other day I suggested a "Threads" tab for the progam where yu could put Text threads in and retrieve them/manage them later. This idea would go right with your request. They could have it so the Threads tab has different sets you can set up. Use one set of threads as English. One as French. One as Spanish. Etc...

They said my Threads idea was great. Hopefully we'll see it in an upcoming version.

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