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05-16-2006 00:38

Posted by:
hellraiser25

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im wondering if anyone would want to play a game if it was only 160 x 160 because i dont want to write the game and in the end no one wants to play/buy it. i have 1500 + lines already coded and i dont want to go any further until i find out. So anyone got any suggestions? All suggestions are appreciated.

05-16-2006 22:44

Posted by:
someone

Location:
Quebec ( Canada )

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why 160x160?? can't you just make it larger??

anyway i don't think people decide whether they play a game or not depending on the size of the screen, but depending on how interesting the game is! if the game is wonderful then it could work. (but 160x160 is really small)

05-18-2006 02:52

Posted by:
hellraiser25

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ya, i changed it to 620,480, now i have to change all of the coordinates for text, pictures, buttons, and collisions, thats the reason i didnt want to... thanx for replying

05-19-2006 18:55

Posted by:
Jacob

Location:
San Francisco, CA

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Fullscreen

Why not use 640 by 480 for the size?
That way you could make an option to play the game in fullscreen or windowed.

05-19-2006 23:38

Posted by:
hellraiser25

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sounds like a good idea...

06-03-2006 19:27

Posted by:
Jason Anderson

Location:
Doylestown, PA

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To answer the question, yes you can make it any size you want. That's the cool thing about the program. Now if only there were a way to A) customize the menubar items and B) make it so the game could pause when you lose focus then unpause when the window regains focus.

06-04-2006 14:00

Posted by:
Mark Tully

Location:
TNT HQ, England

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Jason,

Check the feature requests page on sourceforge, if the things you've just mentioned aren't already in as requests, add them!

Cheers,

Mark

06-05-2006 00:33

Posted by:
Jacob

Location:
San Francisco, CA

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I will always add them for you if you don't want to make an account.

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