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Two bugs
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01-13-2006 00:06

Posted by:

San Francisco, CA

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The Set Image Offset command doesn't work and exact collisions don't work in hardware mode.

01-29-2006 03:37

Posted by:
Mark Tully

TNT HQ, England

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Exact collisions aren't possible in hardware mode due to the arbitrary transforms that can be applied to a sprite, such as scaling and rotating. Instead the simpler rectangular collisions are used. A note reflecting this will appear in the docs in TB 1.31.

Set Image Offset is actually called Set Image Offsets. The title of the page in the help is Set Image Offsets, but the examples in the page say Set Image Offset. I've corrected the help for TB 1.31. I've also fixed the image offset presets for the corners, which have never worked in software mode!



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