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Can TNT save a 4000x4000 picture?
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01-16-2005 17:05

Posted by:
bryceguy

Location:
San Diego

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Hi, I'm new to TNT but not to Basic. I downloaded the trial version and I cannot find a command to save pictures. Is it possible that such an advanced version of Basic cannot save pictures? I know I can use the Mac OS screen-capture but that won't help me. Here's why:

I'm a fractal programmer and I make super hi-res fractals for printing. I need a huge canvas (like 4000x4000) so I can render my fractal there and save it. My screen can only go to a maximum of 1600x1200 resolution. Does TNT have a built-in "SAVE PICT" command I can use so I can save the whole 4000x4000 fractal automatically after it finishes rendering?

Also, I want to render 120 frames to make a fractal animation and save each picture in a numbered sequence (frame001.pic, frame002.pic, etc.)

Can TNT do this?

I have been using METAL Basic so far but Marin Saric has stopped development so I am looking for other compilers that are super-fast when it comes to math and plotting pixels.

Thanks,

Ivan

01-16-2005 17:19

Posted by:
Fischgurkensenf

Location:
Bern, Switzerland

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TNT has no built in "save pict" command... you could take snapshots from different parts of the rendering and stick it together with Photoshop for example...

TNT also isn't "super" fast at drawing pixels, it's good at
drawing sprites.

I guess you have to find another tool, maybe another language can do it?
I don't want to say TNT is bad for doing games, but it's not optimised to draw fractals.

-IBD

01-16-2005 18:59

Posted by:
JW

Location:
Netherlands

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TNT basic isn't a normal basic, it's designed for games, and nothing else..
So that's the thing we like.. i never have tried to save images, so i don't know.

I guess it's better for you to take a look at blitzmax... it might serve you better. (and perhaps faster)..

JW

01-17-2005 05:35

Posted by:
matteo

Location:
Venice, ITALY!

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TNT is REALLY slow at drawing pixels... Metal Basic is much better at drawing fractals ( I saw some cool examples).

01-17-2005 05:38

Posted by:
matteo

Location:
Venice, ITALY!

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oh I didnt notice you're ivan the fractal guy... oh well, the cool examples I saw in metal were yours I guess...

01-17-2005 09:38

Posted by:
Fischgurkensenf

Location:
Bern, Switzerland

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Blitzmax is using openGL, isn't it?

I don't if openGL is the way to draw fractals...

I think it would be good if you go for C as programming language, because it's much faster than the slower Basic languages...

-IBD

01-17-2005 09:43

Posted by:
Fischgurkensenf

Location:
Bern, Switzerland

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whoops

I don't KNOW :-)


This forum needs a edit button! >:(

01-28-2005 23:22

Posted by:
denis caspar

Location:
montréal

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BlitzBasic draw fractal

And you can use Blitz3D like a traditionnal basic 2d, without using OpenGl. Blitz is very rich and fun, and is a very true basic, and much more . I like Tnt too, its a fantastic tool, but blitz offer more possibilities.
It is impossible to save a screen inside Tnt. With Blitz, i dont now, not sure!
Denis C.

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